Blogs

  • My Struggles with the Crunch of Crunchy Systems 

    My Struggles with the Crunch of Crunchy Systems 

    With little experience with 5E or Roll 20 expertise, I jumped into running Tomb of Annihilation a little over a year ago,. I’ve learned a lot since then and am  grateful for those players that stuck with my bumpy beginning. Yet I have to admit that I’ve struggled a lot with the crunchiness of 5E to…

  • Back to the Basics:  Pacing- Less IS More!

    Back to the Basics: Pacing- Less IS More!

    I’m back in the learning stage after a 40 year layoff from gaming. I realize I’ll always be in the learning stage, but I’ve quickly learned just how much gaming has changed in the last forty years.  Recently I ran Delta Green’s Last Things Last one shot. Sadly, I didn’t remember the cardinal rule that less…

  • Leveling up too fast

    Leveling up too fast

    In my quest to return to TTRPG storytelling, I jumped into running Tomb of Annihilation on Roll20  without really knowing the DnD system rules or the mechanics of the VT system. I lost two excellent players while doing this due to my inexperience and ignorance.  I’m really really grateful for the players that continued, they’ve taught…

  • Maybe It’s Not the System?

    Maybe It’s Not the System?

    I’ve written about my struggles with the crunchy game systems that seem to derail my suspension of disbelief. Matt disagrees, saying that this isn’t because of the system, it’s because of certain types players within parties. This goes for GMing (trying to manage a narrative) and playing( trying to immerse myself within a narrative).  I…

  • The Positive Healing Power of Play

    The Positive Healing Power of Play

    Don’t minimize the positive healing power of play. GM’s help connect or reconnect people to life-affirming energy. or many, You help people recover and or those of us who are socially anxious and introverted.

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